GME
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Go to the source code of this file.
Classes | |
class | CGMEEventLogger |
Defines | |
#define | GMEEVENTLOG_GUIOBJS(guiobjlist) |
#define | GMEEVENTLOG_GUIANNOTATORS(guiannlist) |
#define | GMEEVENTLOG_GUIFCOS(guifcolist) |
#define GMEEVENTLOG_GUIANNOTATORS | ( | guiannlist | ) |
{ \ CString gmelog = " "; \ POSITION pos = guiannlist.GetHeadPosition(); \ while(pos) { \ CGuiAnnotator *ann = guiannlist.GetNext(pos); \ gmelog = gmelog + ann->GetName()+" "; \ } \ gmelog = gmelog+"\r\n"; \ CGMEEventLogger::LogGMEEvent(gmelog); \ } \
Definition at line 29 of file GMEEventLogger.h.
#define GMEEVENTLOG_GUIFCOS | ( | guifcolist | ) |
{ \ CString gmelog = " "; \ POSITION pos = guifcolist.GetHeadPosition(); \ while(pos) { \ CGuiFco *fco = guifcolist.GetNext(pos); \ gmelog = gmelog + fco->GetName()+" "+fco->GetID()+", "; \ } \ gmelog = gmelog+"\r\n"; \ CGMEEventLogger::LogGMEEvent(gmelog); \ } \
Definition at line 42 of file GMEEventLogger.h.
#define GMEEVENTLOG_GUIOBJS | ( | guiobjlist | ) |
{ \ CString gmelog = " "; \ POSITION pos = guiobjlist.GetHeadPosition(); \ while(pos) { \ CGuiObject *obj = guiobjlist.GetNext(pos); \ gmelog = gmelog + obj->GetName()+" "+obj->GetID()+", "; \ } \ gmelog = gmelog+"\r\n"; \ CGMEEventLogger::LogGMEEvent(gmelog); \ } \
Definition at line 16 of file GMEEventLogger.h.