GME  13
NameEdit.h
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00001 #if !defined(AFX_NAMEEDIT_H__C84128F3_F642_462D_84EE_2AA5ACA926B8__INCLUDED_)
00002 #define AFX_NAMEEDIT_H__C84128F3_F642_462D_84EE_2AA5ACA926B8__INCLUDED_
00003 
00004 #if _MSC_VER > 1000
00005 #pragma once
00006 #endif // _MSC_VER > 1000
00007 // NameEdit.h : header file
00008 //
00009 
00011 // CNameEdit window
00012 
00013 class CNameEdit : public CEdit
00014 {
00015 // Construction
00016 public:
00017         CNameEdit();
00018 
00019 // Attributes
00020 public:
00021 
00022 // Operations
00023 public:
00024 
00025 // Overrides
00026         // ClassWizard generated virtual function overrides
00027         //{{AFX_VIRTUAL(CNameEdit)
00028         protected:
00029         virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
00030         //}}AFX_VIRTUAL
00031 
00032 // Implementation
00033 public:
00034         virtual ~CNameEdit();
00035 
00036         // Generated message map functions
00037 protected:
00038         //{{AFX_MSG(CNameEdit)
00039                 // NOTE - the ClassWizard will add and remove member functions here.
00040         //}}AFX_MSG
00041 
00042         DECLARE_MESSAGE_MAP()
00043 };
00044 
00046 
00047 //{{AFX_INSERT_LOCATION}}
00048 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
00049 
00050 #endif // !defined(AFX_NAMEEDIT_H__C84128F3_F642_462D_84EE_2AA5ACA926B8__INCLUDED_)