<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>ModelMigrate</ProjectName>
    <ProjectGuid>{73E065E0-27FD-4D46-A483-EFB75438F74E}</ProjectGuid>
    <RootNamespace>ModelMigrate</RootNamespace>
    <Keyword>MFCProj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseOfMfc>Dynamic</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseOfMfc>Static</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Midl>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>false</MkTypLibCompatible>
    </Midl>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <AdditionalIncludeDirectories>$(GME_ROOT)\Interfaces;$(GME_ROOT)\Gme\Interfaces;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Midl>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>false</MkTypLibCompatible>
    </Midl>
    <ClCompile>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <PreprocessorDefinitions>_AFXDLL;WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <AdditionalIncludeDirectories>$(GME_ROOT)\Interfaces;$(GME_ROOT)\Gme\Interfaces;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="AboutDlg.cpp" />
    <ClCompile Include="AttrGlobalDlg.cpp" />
    <ClCompile Include="AttrNameDlg.cpp" />
    <ClCompile Include="AttrTypeChangeDlg.cpp" />
    <ClCompile Include="CMgaXslt.cpp">
      <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">/showIncludes %(AdditionalOptions)</AdditionalOptions>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="EnumAttrValueDlg.cpp" />
    <ClCompile Include="Extractor.cpp" />
    <ClCompile Include="FileListCtrl.cpp" />
    <ClCompile Include="FileTransDlg.cpp" />
    <ClCompile Include="Log.cpp" />
    <ClCompile Include="ModelMigrate.cpp" />
    <ClCompile Include="MoveDownElem.cpp" />
    <ClCompile Include="MoveUpElem.cpp" />
    <ClCompile Include="NewRuleDlg.cpp" />
    <ClCompile Include="OptionsDlg.cpp" />
    <ClCompile Include="RemoveDlg.cpp" />
    <ClCompile Include="RemoveLocAttrDlg.cpp" />
    <ClCompile Include="Rule.cpp" />
    <ClCompile Include="RuleEditorDlg.cpp" />
    <ClCompile Include="RuleListCtrl.cpp" />
    <ClCompile Include="Script.cpp" />
    <ClCompile Include="ScriptAbs.cpp" />
    <ClCompile Include="ScriptAttrName.cpp" />
    <ClCompile Include="ScriptAttrType.cpp" />
    <ClCompile Include="ScriptCmplx.cpp" />
    <ClCompile Include="ScriptEnumAttrValue.cpp" />
    <ClCompile Include="ScriptListCtrl.cpp" />
    <ClCompile Include="ScriptMoveDown.cpp" />
    <ClCompile Include="ScriptMoveUp.cpp" />
    <ClCompile Include="SimpleRepl.cpp" />
    <ClCompile Include="stdafx.cpp">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="StereotypeCastDlg.cpp" />
    <ClCompile Include="Validator.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="AboutDlg.h" />
    <ClInclude Include="AttrGlobalDlg.h" />
    <ClInclude Include="AttrNameDlg.h" />
    <ClInclude Include="AttrTypeChangeDlg.h" />
    <ClInclude Include="CMgaXslt.h" />
    <ClInclude Include="EnumAttrValueDlg.h" />
    <ClInclude Include="Extractor.h" />
    <ClInclude Include="FileListCtrl.h" />
    <ClInclude Include="FileTransDlg.h" />
    <ClInclude Include="Log.h" />
    <ClInclude Include="ModelMigrate.h" />
    <ClInclude Include="MoveDownElem.h" />
    <ClInclude Include="MoveUpElem.h" />
    <ClInclude Include="NewRuleDlg.h" />
    <ClInclude Include="OptionsDlg.h" />
    <ClInclude Include="RemoveDlg.h" />
    <ClInclude Include="RemoveLocAttrDlg.h" />
    <ClInclude Include="Resource.h" />
    <ClInclude Include="Rule.h" />
    <ClInclude Include="RuleEditorDlg.h" />
    <ClInclude Include="RuleListCtrl.h" />
    <ClInclude Include="Script.h" />
    <ClInclude Include="ScriptAbs.h" />
    <ClInclude Include="ScriptAttrName.h" />
    <ClInclude Include="ScriptAttrType.h" />
    <ClInclude Include="ScriptCmplx.h" />
    <ClInclude Include="ScriptEnumAttrValue.h" />
    <ClInclude Include="ScriptListCtrl.h" />
    <ClInclude Include="ScriptMoveDown.h" />
    <ClInclude Include="ScriptMoveUp.h" />
    <ClInclude Include="SimpleRepl.h" />
    <ClInclude Include="stdafx.h" />
    <ClInclude Include="StereotypeCastDlg.h" />
    <ClInclude Include="Validator.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="res\FrontEnd.ico" />
    <None Include="res\FrontEnd.rc2" />
    <None Include="res\toolbar1.bmp" />
    <None Include="res\header.xsl" />
    <None Include="res\tail.xsl" />
    <None Include="res\TAtom2Model.xsl" />
    <None Include="res\TAttrNameChange.xsl" />
    <None Include="res\TAttrTypeChange.xsl" />
    <None Include="res\TAttrTypeCheck2Text.xsl" />
    <None Include="res\TEnumAttrValueChange.xsl" />
    <None Include="res\TKindNameChange.xsl" />
    <None Include="res\TModel2Atom.xsl" />
    <None Include="res\TParadigmGUIDChange.xsl" />
    <None Include="res\TParadigmNameChange.xsl" />
    <None Include="res\TParadigmVersionChange.xsl" />
    <None Include="res\TRemoveGlobalAttr.xsl" />
    <None Include="res\TRemoveKind.xsl" />
    <None Include="res\TRemoveLocalAttr.xsl" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="FrontEnd.rc" />
  </ItemGroup>
  <ItemGroup>
    <Manifest Include="res\FrontEnd.manifest" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\IDLComp\IDLComp.vcxproj">
      <Project>{0ed4c2ea-5ea6-4bac-a152-489bc3420043}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
      <Private>true</Private>
      <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
      <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
  <ProjectExtensions>
    <VisualStudio>
      <UserProperties RESOURCE_FILE="FrontEnd.rc" />
    </VisualStudio>
  </ProjectExtensions>
</Project>